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About Me

CREATIVE, KNOWLEDGEABLE, AND PASSIONATE Previs Artist with +5 years of visual storytelling and cinematic experience. Thoughtful individual with superb leadership and diverse experience in live stage, motion capture stage, and virtual camera operation. 

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EXPERIENCE

DreamWorks Animation, CA

2022.11 - Present

Rough Layout Artist

Projects: In Production feature films Market kits

• Worked closely with directors and production to create a storytelling layout from the storyboards. 

The Third Floor, CA

2022.01-2022.10

Previs Lead

2021.11 - 2022.12

Previs Artist

Projects: In Production Starwars, Marvel, and Netflix shows.

• Worked closely with directors and supervisors, leading artists to create storytelling sequences.
• Performed as mo-cap actor and utilized motion data to build sequences.

• Created shots from storyboards and scripts by animation cameras and characters, simple lighting in Maya 

LightStorm Entertainment, CA

2021.04-2021.07

Senior Sequence Lead

2019.08 - 2021.04

Sequence Lead

2018.02 - 2019.08

Sequence Artist

Projects: Avater The Way of Water

• Operated a virtual camera to compose sequences.
• Leaded sequences from script, collaborating across departments to create a better workflow.

• Interviewed and trained new hires to ensure standard of work is met

• Supported live set and motion capture stages by providing narrative animation in New Zealand and LA. 

• Created shots by animating and utilizing motion data, simple effects, lights, and rigs.

The Mill, NY

2017.08 - 2018.02

CG Junior Artsit

2017.06 - 2017.08

3D Intern

Projects: Final Fantasy, Stranger Things, Adidas, and 12 other commercial.

• Animated 3D characters, creatures, and assets for 15 different commercials and AR projects.
• Provided different styles of animations from realistic to stylized.

• Created walk cycles for the project library.

Software

Maya, Motion Builder, Unreal, Zbrush, Nuke, Linux

Adobe Premiere, after Effect, Photoshop, Illustrator, Audition

Education

Ringling College or Art and Design

Bachelor of Fine Arts

- Computer Animation 

- Director and Creator of "Barely There"

Languages

Fluent in both Korean and English

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